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What is ClanRPG needed for?

ClanRPG makes it easy for non-coders to make RPGs, because it reduces the amount of coding you must do to produce a working game. Also, a RPG toolkit is a complex piece of code, so even experienced coders can use, and extend, the engine, thereby saving them some time and letting them get right to the plot and basic design of their RPG.

When will ClanRPG be stable?

When it's ready. We don't have any set deadlines, since we are way too early in development for much advance planning.

Will ClanRPG run in Windows?

Almost certainly, since both ClanLib and Lua run in windows.

I'd like to help out or ask more questions. Where do I go?

Just head to the developers' mailing list, where you can talk to current developers about what you would like to work on. Also, there is a running IRC channel for developers who use ClanLib, that's at irc.openprojects.net #clanlib. Feel free to drop in and ask questions, although be aware that developers of projects unrelated to ClanRPG will be there as well.